We are a small indie game studio with a passion for factory and automation games. If you want to join a highly motivated & experienced team, an awesome community and have an impact in the factory game genre, please apply! We are also open to speculative applications if you think you would be a good fit.
Right now, there are now open positions. We can unfortunately also not offer any internship positions at the moment.
We are a full-remote, independent game development studio founded in 2018 by Tobias Springer (tobias springer). Starting with a focus on webgames, the first game was a tower defense game called "YORG.io". Since the hit shapez, an automation and factory simulation that sold over 850,000 copies on PC with 96% positive ratings, the focus moved over to Steam.
With the release of shapez 2 in August 2024, we continued the success story of the shapez franchise, making it the highest rated factory game on Steam with currently over 9.000 98% positive reviews and the #12 top rated Steam Game 2024.
We are now fully focused on the factory & automation genre, constantly improving our games, working on new features and evolving the genre!
Note: We often receive inquiries about how to pronounce the name of the studio correctly. We actually don't know! So you can pronounce it however you want :)
We are currently 11 people from Germany and Brazil. We work full-remote, but from time to time we come together as a team, like here for example!
For all press-related communication, please reach out to pr@tobspr.io. You can find the presskit for Shapez 2 here.
To request keys or sponsorships for our games, please reach out to pr@tobspr.io.