We are an independent game development studio founded in 2018 by Tobias Springer (tobias springer). Starting with a focus on webgames, the first game was a tower defense game called "YORG.io". Since the hit shapez, an automation and factory simulation that sold over 500,000 copies on PC and now has over 9,000 reviews with 97% positive ratings, the focus is now 100% on Steam.
For our current project Shapez 2, which is also partly funded by the German government, we are currently looking for new team members, so be sure to look out for open positions! We also always accept initiative applications.
Note: We often receive inquiries about how to pronounce the name of the studio correctly. We actually don't know! So you can pronounce it however you want :)
We try to overdeliver and always strive for more. We value our players more than anything else, and we want to create games that our players love.
We are currently 7 people from Germany and Brazil. We work full-remote, but from time to time we come together as a team, like here for example at Gamescom!